Sunday, July 13, 2008

Rise Growth Strategy : Production (Guide) [by Rastus]

One thing to bear in mind in Rise is that our main strength is that we are all very close together. This enables us to be exceedingly good in defence of our heartland. The downside is that the pickings are very slim for raiding. This is only going to get worse.

There is only one way for a player to continue growing in such an enviroment, and that is to continually increase their own resource production. In Rise - your resource production is everything. If you have an account over 3 months old and are sitting back still on a single village with 300 odd population, you just are not getting it.

"But I have a really good army for my size"

Yes - fine, but what are you going to use it for? There is no-one to raid worth more than a pittance in income. You need to grow, you need your own production.

"Population isn't everything"

This is actually right, you never build anything you don't need as it chews into your "troops food". But, population is also a by-product of your production. A village fully maxed out with all resource feilds and multipliers plus the bare essentials will easily give you 500 pop - and you need to keep building more of them.

Low pop players who are stagnating for months on end are doing this simply because they are not raising their own resource production. They will forever be resourceless paupers.

Key to increasing your production is to continuously found new villages. You should branch out from your first village when all your resource feilds are level 8. When the 2nd village reaches level 8 resources feilds, it too should also branch out intop a 3rd village and so on. When you reach the Culture Point bottleneck - you then go back and raise the production in existing villages all the way to level 10 in all resources.

Each village should have all 4 resource modifier buildings pushed to level 5 when they are complete. It is impossible to stop growing if you are playing smart, though individual villages will reach maturity. You should always have growth occuring somewhere.

We are not a simcity alliance, but, be aware good soldiers are good builders. If you cannot get your head around building your production base up - you will never be a good soldier in this game.

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